Got it. Didn't realize the house placement tool was used for those custom homes. I thought it was that item that showed you a ghost of a property's footprint for placement purposes. I think they introduced that item right around UO:R when vacant land became scarce, but I can't recall what it was ...
If you can provide an alternative link, i'm sure we'll see an increase in population. Thanks. I realize this topic is quite old, but in case anyone else stumbles upon this, these links will work: :arrow: Client Download Patch up to 5.0.2g for correct Map/Tile data. :arrow: Dotnet Fix :arrow: Razor ...
Bank checks do not appear to be implemented. Is this by design? :?: I know that they appeared in Publish 4 (src: http://www.uoguide.com/Publish_4), which is circa March 8, 2000. :arrow: Also, for future reference, is there a particular Publish or Date that this shard aims for? I know it's Pre-UO:R ...
I can also see the Minax faction fortress on my radar/map (north of Destard). When I try to run down the dirt path I get bounced back like a rubberband. Are there any post-T2A features or unique features that will be kept permanently or should we just report any inconsistencies that we come across ...
I wasn't sure if things were spawning correctly or not, so I thought I'd mention it... Thank you for looking into this. I'll play it out and let you know if I see anything out of the norm.
Hi Dupre, I realize I posted this some time back, but did you ever get a chance to look into this? The reason I ask is because I still seem to be noticing some anomolies with the spawn rate. It doesn't seem to happen every time, but occasionally, upon killing a monster, it will respawn immediately ...
Oh wow.. I'm actually using ver. 6.0 something... everything seems fine so far, but I'm gonna look into downloading an older client.. unless I can find my t2a disks around.. haha.