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by AdminDupre
Fri Oct 23, 2009 5:36 am
Forum: UO Bug Reports
Topic: The shard isn't saving
Replies: 4
Views: 14476

Re: The shard isn't saving

I'm afraid I've not been able to find any problem with the saves. Please give me some more details, thank you.
by AdminDupre
Fri Oct 23, 2009 5:11 am
Forum: UO Bug Reports
Topic: The shard isn't saving
Replies: 4
Views: 14476

Re: The shard isn't saving

I'm looking into this. What time have you been logging in?
by AdminDupre
Wed Sep 16, 2009 5:05 am
Forum: UO Bug Reports
Topic: 15 Sept. '09 Bugs/Suggestions
Replies: 5
Views: 16013

Re: 15 Sept. '09 Bugs/Suggestions

The spellbook says that the spell "Lightning" uses Mandrake Root and Sulfurous Ash, however when I cast the spell it uses Mandrake Root, Sulfurous Ash, and Black Pearl. Likewise, the spell "Fireball" is only supposed to use Black Pearl, however when casted it consumes both Black...
by AdminDupre
Wed Aug 26, 2009 10:55 pm
Forum: UO Discussion
Topic: Rare items
Replies: 3
Views: 8468

Re: Rare items

No, these would be "daily rares", only, they don't necessarily spawn at server restart, but at random times approximately 24 hours apart, give or take a few hours. They are in roughly the same spots as on OSI shards.
by AdminDupre
Wed Aug 26, 2009 3:07 pm
Forum: UO Discussion
Topic: Rare items
Replies: 3
Views: 8468

Rare items

Various (semi-) rare items have been reported popping up at random times about once per day each. They can make great decorations. Tall candles, buckets of water, closed barrels, jars, and other items, plus delicious baskets of fruit can often be eaten.
by AdminDupre
Sun Aug 02, 2009 4:33 am
Forum: UO Discussion
Topic: UOGateway Voting
Replies: 0
Views: 14687

UOGateway Voting

Please vote on UOGateway to improve our shard's ranking:
Vote for UnrealUO
by AdminDupre
Mon Jul 20, 2009 11:53 am
Forum: UO Shard Suggestions
Topic: Dungeon Respawn
Replies: 4
Views: 15345

Re: Dungeon Respawn

At least one or two of the dungeon respawns have been adjusted. Some places, such as Wind, have very fast respawn times. It's actually variable, so sometimes the respawn will be nearly instant and other times it could take a minute or so.
by AdminDupre
Sun Jul 05, 2009 6:14 pm
Forum: UO Discussion
Topic: Wandering Healers
Replies: 1
Views: 6288

Wandering Healers

Wandering healers have been showing up all over Britannia! They've been spotted in the vicinity of most dungeon entrances as well as many other areas including the Yew forests.
by AdminDupre
Sat Jul 04, 2009 4:22 pm
Forum: UO Bug Reports
Topic: Misplaced tiles in Delucia
Replies: 2
Views: 12722

Re: Misplaced tiles in Delucia

It's not possible to walk between the mage huts because the walls are actually right up next to each other. Also, I recommend using the 5.0.2g client and data since that is the version the server is currently using. Otherwise it's possible to get stuck in places where your local client data doesn't ...
by AdminDupre
Fri Jul 03, 2009 1:42 pm
Forum: UO Discussion
Topic: Thank You
Replies: 2
Views: 7315

Re: Thank You

Thank you, it's good to know there are still some people around. So long as anyone plays now and then I will certainly keep this shard up and running. I'm also keeping an eye on things and will fix any bugs that I find out about. In fact, I will put some more work into the overland spawn, as I know ...
by AdminDupre
Sun Feb 15, 2009 11:40 am
Forum: UO Discussion
Topic: Timeing Problem
Replies: 1
Views: 6146

Re: Timeing Problem

You're nine hours ahead of the local time here, so if it was 16:30 there it was 7:30 here.
by AdminDupre
Sun Feb 15, 2009 11:38 am
Forum: UO Discussion
Topic: Stats
Replies: 1
Views: 6149

Re: Stats

Stats are gained while certain skills are gained, and certainly strength is a primary stat that can be gained from practicing fighting skills, but if you started with a fighting skill at 50 and then practice on a dummy you won't gain skill so you won't gain in stats.
by AdminDupre
Mon Jan 26, 2009 12:08 pm
Forum: UO Bug Reports
Topic: STR/DEX/INT
Replies: 3
Views: 13638

Re: STR/DEX/INT

You can PM me if you prefer, but which character of yours are you referring to?
That's quite a ways from GM. I'm sure you'll be strong by the time you get there.
by AdminDupre
Wed Jan 21, 2009 10:52 am
Forum: UO Shard Suggestions
Topic: ERA accurate VS. getting people here...
Replies: 2
Views: 12213

Re: ERA accurate VS. getting people here...

It is actually considerably easier than it was. For some people it's the getting there (to multi-GM) that's the fun part....
by AdminDupre
Wed Jan 21, 2009 10:50 am
Forum: UO Bug Reports
Topic: STR/DEX/INT
Replies: 3
Views: 13638

Re: STR/DEX/INT

What character?
by AdminDupre
Wed Jan 21, 2009 10:49 am
Forum: UO Discussion
Topic: provocation
Replies: 5
Views: 17064

Re: provocation

You will need to practice on different creatures, not just the same two over and over.
by AdminDupre
Sun Jan 18, 2009 7:24 pm
Forum: UO Shard Suggestions
Topic: PUT THE SERVER ON MORE TOP UO SITES
Replies: 7
Views: 33005

Advertising

As promised, the shard has now been published on all the shard lists you listed (and then some). I encourage people to go to the status page and vote for UnrealUO.
http://uo.unreal.us/?page=status
by AdminDupre
Tue Dec 02, 2008 10:44 am
Forum: UO Bug Reports
Topic: dedicated staff and server host...
Replies: 1
Views: 5631

Re: dedicated staff and server host...

Staff is only needed when there are players. After the holidays I'll go through the shard lists and see about getting advertised out there again.
by AdminDupre
Mon Nov 17, 2008 12:45 pm
Forum: UO Bug Reports
Topic: a couple of things
Replies: 4
Views: 8527

Re: a couple of things

you should bring back the old blacksmith and carpenter menu's!!! those things were awsome!! lol makes it more era accurate too :) It was debated, but determined that the old menus were just too tedious to use. However, details such as success rates and such were removed from the new menus. Replacin...
by AdminDupre
Mon Nov 17, 2008 11:19 am
Forum: UO Bug Reports
Topic: a couple of things
Replies: 4
Views: 8527

Re: a couple of things

These are all based on UO circa 1999, but we'll consider some changes to the loot. We'll also review stamina damage from earth elementals, but it's probably accurate. As for potions, this too is normal. Potions are not automatically identified as in modern UO. That is what the taste ID skill is for.
by AdminDupre
Sun Nov 16, 2008 1:18 pm
Forum: UO Bug Reports
Topic: Forum time bug
Replies: 1
Views: 5271

Re: Forum time bug

Thank you for reporting this, I'll see to it that someone looks into it.
by AdminDupre
Sun Nov 16, 2008 1:17 pm
Forum: UO Help
Topic: Provocation
Replies: 4
Views: 16510

Re: Provocation

Provocation is also one of the most powerful skills in UO. Still, I recommend experimenting.
by AdminDupre
Sat Nov 15, 2008 10:30 pm
Forum: UO Help
Topic: Provocation
Replies: 4
Views: 16510

Re: Provocation

All I can say on the matter is that you'll just have to try these things out for yourself. Being excessively technical is not in spirit with role-playing.
by AdminDupre
Sat Nov 15, 2008 10:28 pm
Forum: UO Bug Reports
Topic: Marco gain .3???
Replies: 2
Views: 6422

Re: Marco gain .3???

It's possible to macro skills, just not when holding skill with some of them. Of course, one can wind up in jail for a bit too that way. But it's nothing that is held against you, and the jail time applies to only that one character.
by AdminDupre
Sat Nov 15, 2008 2:09 pm
Forum: UO Discussion
Topic: What happened
Replies: 3
Views: 8859

Re: What happened

Items on established characters, in bank boxes, or pets in stables (or being ridden) will never vanish. Boats and houses do decay. Periodically an account cleanup is performed which will remove the following accounts: Accounts older than 30 days since last login with up to 1 character with under 170...

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