ERA accurate VS. getting people here...

A forum for suggestions and ideas on how to improve the shard.
leaf nut
Posts: 27
Joined: Wed Nov 12, 2008 3:39 pm

ERA accurate VS. getting people here...

Postby leaf nut » Wed Jan 21, 2009 9:45 am

yes it comes to a point where ERA accurate should be canned and thrown in the river, and getting people here should be more important... ease up on the skill raise, make provo easier to raise, str dex and int easier to raise.. give uys a break... for the ..?? 5 ish people that actually play here ive us a break

User avatar
AdminDupre
Posts: 107
Joined: Mon Jun 23, 2008 8:06 pm
Contact:

Re: ERA accurate VS. getting people here...

Postby AdminDupre » Wed Jan 21, 2009 10:52 am

It is actually considerably easier than it was. For some people it's the getting there (to multi-GM) that's the fun part....

User avatar
Sarim
Posts: 33
Joined: Fri Aug 22, 2008 3:29 am
Location: So. Cal

Re: ERA accurate VS. getting people here...

Postby Sarim » Fri Jul 03, 2009 8:18 pm

I seem to have no issues with the current skill-raise rate... Things should be difficult.. I dont want to GM overnight.


Return to “UO Shard Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest

cron