Misplaced tiles in Delucia

Report and discuss bugs here.
User avatar
Sarim
Posts: 33
Joined: Fri Aug 22, 2008 3:29 am
Location: So. Cal

Misplaced tiles in Delucia

Postby Sarim » Fri Jul 03, 2009 8:23 pm

Hi there,

Looks like between the two mage huts in Delucia there are a couple of misplaced tiles and they prevent you from walking through.. they might be on the client-side map -shrug- but if you try to walk between the two huts you should see them.

Not a major thing, but the details are what matter most.

User avatar
AdminDupre
Posts: 107
Joined: Mon Jun 23, 2008 8:06 pm
Contact:

Re: Misplaced tiles in Delucia

Postby AdminDupre » Sat Jul 04, 2009 4:22 pm

It's not possible to walk between the mage huts because the walls are actually right up next to each other.
Also, I recommend using the 5.0.2g client and data since that is the version the server is currently using. Otherwise it's possible to get stuck in places where your local client data doesn't match the server's.

Client versions up through 5.0.9.1 have been reported to work okay.

User avatar
Sarim
Posts: 33
Joined: Fri Aug 22, 2008 3:29 am
Location: So. Cal

Re: Misplaced tiles in Delucia

Postby Sarim » Sat Jul 04, 2009 7:21 pm

Oh wow.. I'm actually using ver. 6.0 something... everything seems fine so far, but I'm gonna look into downloading an older client.. unless I can find my t2a disks around.. haha.


Return to “UO Bug Reports”

Who is online

Users browsing this forum: No registered users and 1 guest