Associated Professional Title: Tinker
Main Statistic Used: Strength
Supplemental Statistic Used: Intelligence and Dexterity
Skill Use: Direct
Trained By: Tinker, Tinker Guildmaster
Description:
The tinkering skill is used to make tools for other professions, and also to make clocks, sextants, and to trap containers. With this skill you can make hammers, tongs, scissors, smoothing planes, and numerous other tools. To make these tools and assorted items you will need a set of tinker's tools. First double-click on the tinker's tools, and then select your supply of metal or wood. A window will open displaying the items that you can make from the raw materials available (either wood or metal).
Tools that a tinker can make:
| Butcher Knife |
Dovetail Saw |
Draw Knife |
Froe |
| Hammer |
Inshave |
Joining Plane |
Moulding Plane |
| Saw |
Scissors |
Scorp |
Sewing Kit |
| Shovel |
Sledge Hammer |
Smith's Hammer |
Smoothing Plane |
| Tongs |
|
Use
|
On
|
To Produce
|
| Tinker's Tools |
Wood/Ore |
Tool (from list above) |
| Gears |
Sticks |
Axle with Gears |
| Sticks |
Gears |
Axle with Gears |
| Spring |
Axle with Gears |
Clock Parts |
| Hinge |
Axle with Gears |
Sextant Parts |
| Axle with Gears |
Spring |
Clock Parts |
| Axle with Gears |
Hinge |
Sextant Parts |
| Clock Parts |
Clock Frame |
Clock |
| Clock Frame |
Clock Parts |
Clock |
| Sextant Parts |
|
Sextant |
To place a trap on a container you must have a chest or other container, a poison potion, explosive potion, or crossbow bolt, and a small supply of metal. Use your tinker tools, then target your metal, and choose the type of trap you wish to make. Last, target the container you wish to trap. If successful, the container will become trapped, and the next person who illegally opens this item will be affected by the trap that you have created. Using the proper key on this container will bypass the trap and allow you to open the chest safely. The strength of your trap will be directly related to your skill as a tinker.
Common Complementary Skills:
Alchemy - Use reagents with a mortar and pestle to create potions
Lockpicking - Use lockpicks on locked item to open it.